RimWorld · Biotech · instrumental
Eleven theme tracks, one for each of the main xenotypes on the rim. In-game music: no lyrics, one shared sound, and a different feel for every people.
Listen to the full playlist →Every track is built on the same palette: fingerpicked acoustic guitar, warm analog synth pads, sparse deep percussion and a wide dusty reverb — a frontier sci-fi ambient sound in the spirit of the game's own soundtrack. Each xenotype then adds one or two signature instruments and its own tempo and mode, all in the key family of D so the album plays as one piece.
From the slowest, the Neanderthals' 46 BPM ritual drums that never hurry, to the fastest, the Impids' 132 BPM desert gallop. The Hussars' martial charge and the Neanderthals' immovable weight are the album's two poles: the quick combat-honed machine against the slow unstoppable force.
Music generated with Suno from written style and arrangement prompts. Artwork generated locally with a painted-illustration look, one image per track and a cover of all eleven together. Title and song documents live alongside this page.
A colony's first morning on a new planet. The reference track: the pure palette with nothing added, open and quietly hopeful.
Brushed kit, clean electric swells, pedal-steel-like slides.
Grey-skinned miners who see in the dark and flinch from the sun. Subterranean and heavy, patient and blind, quietly industrious.
Palm-muted guitar, bowed double-bass drone, tapping percussion like distant pickaxes, felt piano.
Hairless, long-fingered engineers built for the space navy, brilliant and fragile. Clockwork motion, precise and elegant.
Sixteenth-note synth arpeggios, glassy bell plucks, clicky percussion, guitar reduced to harmonics.
Beautiful, gentle, psychically bonded companions who cannot raise a hand in violence. A tender waltz that rises to one lush peak and settles back to piano alone.
Glassy electric piano, chorused guitar, brushed snare, shimmering high synth swells.
Red-eyed engineered super-soldiers, relentless, held together by their next dose. Disciplined, aggressive, machine-like stamina.
Hard-strummed muted guitar pulse, snare rolls and marching snare, floor toms, distorted low brass stabs.
Horned, fire-breathing desert runners, fast and wild. The fastest track on the album, restless and reckless and sun-scorched.
Galloping darbuka and frame drums, fuzzed slide-guitar lead, rapid fingerpicked runs, heat-haze tremolo pad.
A slow, unstoppable tribe that was old before the rest of us were born. The slowest track on the album: a three-note chant that never varies, and drums that only ever get heavier.
Log drums, wooden slit drums, stomping floor toms, rattles, unison handclaps, low wooden flute.
Snouted, hardy, cheerful, and able to eat anything. A swampy stomp-blues bounce, good-natured and sturdy and lazy.
Resonator slide guitar, jaw harp, foot-stomp kick, handclaps.
A centuries-old blood-drinker sealed in its casket, dreaming. Nocturnal, seductive and patient, gothic and ancient.
Nylon-string guitar, sub-bass heartbeat pulse, bowed cello drone, glassy music-box, one church-organ chord.
Grey, gaunt and immune to the poison that falls from the sky. Sludgy and grimy, defiant and hollow-eyed, strangely proud.
Lo-fi fuzzed guitar, detuned wobbling pads, distorted bass drone, clanking metallic percussion.
Fur-clad warriors calling their beasts across the ice. Fierce and loyal, cold and proud — the most epic track of the eleven, as it should be.
Bowed fiddle and nyckelharpa drone, frame drums and floor toms, long low horn calls.